Meta description:
While in rage, you can spend RP and flux in order to heal yourself.
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Tags:
['biologicHeal', 'Biologic heal'] -
Name:
aReleaseThePain
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Displayed name:
Release the pain
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Description:
While in rage, you can spend RP and flux in order to heal yourself.
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Cast description:
| AP: vAP.string | CD: vCD.strings | | :---: | :---: | | **Flux: vFluxOrCost.string ➞ vFluxCost.string** | **Range: vRange.string** | if not character:has([[mRage]]) then [[ ***You have to be raging in order to use this action***]] end You consume vBiologicHeal.string rage points to heal vBiologicHeal.stringd6 [vBiologicHeal.stringd6] HP.
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Condition:
assert(character.sFlux.current >= vFluxCost.value, [[You don't have enough Flux.]]) assert(character.sRagePoints.current >= vBiologicHeal.value, [[You don't have enough rage points.]]) assert(character:has([[mRage]]), [[You are not raging.]])
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AP cost:
3
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Cooldown:
10
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Flux cost:
apMod(vAP)*cdMod(vCD)*targetMod(1,0)*selfMod*effect(55*vBiologicHeal,60)*0.66*2
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Variables:
vBiologicHeal = NumberVariable([[vBiologicHeal]], [[Heal]], [[0]], [[character.sRagePoints]], [[1]]) vRange = ListVariable([[vRange]], [[Range]], {[[selfMod]]}, {[[Self]]})
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On used script:
character.sFlux:changeCurrent(-vFluxCost.value) action.currentCD:set(vCD.value) character.sRagePoints:changeCurrent(-vBiologicHeal.value)
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Type:
1
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Action effects:
No effects