Meta description:

While in rage, you can spend RP and flux in order to heal yourself.

  • Tags:

    ['biologicHeal', 'Biologic heal']
  • Name:

    aReleaseThePain

  • Displayed name:

    Release the pain

  • Description:

    While in rage, you can spend RP and flux in order to heal yourself.

  • Cast description:

    | AP: vAP.string | CD: vCD.strings | | :---: | :---: | | **Flux: vFluxOrCost.string ➞ vFluxCost.string** | **Range: vRange.string** | if not character:has([[mRage]]) then [[ ***You have to be raging in order to use this action***]] end You consume vBiologicHeal.string rage points to heal vBiologicHeal.stringd6 [vBiologicHeal.stringd6] HP.

  • Condition:

    assert(character.sFlux.current >= vFluxCost.value, [[You don't have enough Flux.]]) assert(character.sRagePoints.current >= vBiologicHeal.value, [[You don't have enough rage points.]]) assert(character:has([[mRage]]), [[You are not raging.]])

  • AP cost:

    3

  • Cooldown:

    10

  • Flux cost:

    apMod(vAP)*cdMod(vCD)*targetMod(1,0)*selfMod*effect(55*vBiologicHeal,60)*0.66*2

  • Variables:

    vBiologicHeal = NumberVariable([[vBiologicHeal]], [[Heal]], [[0]], [[character.sRagePoints]], [[1]]) vRange = ListVariable([[vRange]], [[Range]], {[[selfMod]]}, {[[Self]]})

  • On used script:

    character.sFlux:changeCurrent(-vFluxCost.value) action.currentCD:set(vCD.value) character.sRagePoints:changeCurrent(-vBiologicHeal.value)

  • Type:

    1

  • Action effects:

    No effects